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Trigonometry
 Trigonometric equations

  An equation that involves one or more trigonometric functions, of an unknown arc, angle or number, is called trigonometric equation.

  Basic trigonometric equations
  The equation  sin x = a,   -1 < a < 1

To solve the equation we should find the arc x (or angle in radians) of which function value of sine equals a.  Infinite many arcs whose sine value equals a end in the points P and P  that is,

x = arad + k 2p = arcsin a + k 2pk Î Z,  and
x = (p - arad) + k 2p = (p - arcsin a) + k 2pk Î Z,

there are an infinite number of solutions obtained by giving different integer values to k. This is the set of the general solutions of the given trigonometric equation.

For k = 0 obtained are,
x0 = arcsin a  and   x0 = p - arcsin a,
or   x0 = sin-1 a    and   x0 = p - sin-1 a,
the basic solutions.

The principal values of the inverse sine function, arcsin or sin-1, are those between - p/2 and p/2.

The above solutions of the equation  sin x = a-1 < a < 1  can concisely be written as 

x = (-1)k · arcsin a + k · pk Î Z.
For example,  a)  sin x = -1,                       b)  sin x = 0,                   c)  sin x = 1,
                              x = - p/2 + k 2p.                 x = k p.                          x = p/2 + k 2pk Î Z.
Using a scientific calculator to obtain principal (or basic) value of the inverse sine function, arcsine, input value for a and press,  sin-1  (or INV sin  or  2nd sin).
Obtained is an arc (in radians) or angle (in degrees) between  - p/2 and p/2, depending on what measurement (DEG or RAD) was set initially, by the DRG key.
Example:  Solve the equation,

Solution:  Let first find basic solutions of the equation. We should remember values of the trigonometric

functions of some special arcs (angles) like

Since the basic solutions for the equation sin x = a are,  x0 = arad  and   x0 = p - arad,  then

While from   x = x0 + k · 2p  and   x = x0 + k · 2pk Î Z,  follow
  the general solutions of the given equation.

The basic solutions we see on the unit circle in the below figure while the graph shows that the line           y = - Ö3/2 intersects the sine function at infinite many points whose abscissas represent the general solutions.

 The equation  cos x = a,   -1 < a < 1
The solutions of the equation are arcs x whose function's value of cosine equals a.
Infinite many arcs whose cosine value equals a end in points, P and P, that are
x = arad + k 2p  and  x = - arad + k 2pk Î Z.

This is the set of the general solutions of the given equation.

For k = 0 follows the basic solutions of the equation
x0 = arad   and  x0 = - arad.
Therefore, if  cos x = a  -1 < a < 1 then,  x = + arad + k 2p = + arccos ak Î Z.
For example if,   a = -1, then,     cos x = -1      =>       x = p + k 2pk Î Z,
                        a = 0                 cos x = 0        =>       x = p/2 + k pk Î Z,
                  or   a = 1                 cos x = 1        =>       x = k 2pk Î Z.
Since cosine function passes through all values from range -1 to 1 while arc x increases from 0 to p, one of the arcs from this interval must satisfy the equation cos x = a. This arc, denoted x0, we call the basic solution.

Thus, the basic solution of the equation cos x = a-1 < a < 1 is the value of inverse cosine function,

x0 = arccos a   or   x0 = cos-1 a,
that is, an arc or angle (whose cosine equals a) between 0 and p which is called the principal value.

Scientific calculators are equipped with the arccos (or cos-1) function which, for a given argument between -1 and 1, outputs arc (in radians) or angle (in degrees) from the range x0 Î [0, p].

  Example:  Solve the equation,  cos x = - 0.5.

Solution:  In the unit circle in the below figure shown are the two arcs, of which cosine value equals - 0.5, that represent the basic solutions of the given equation

x0 = 120°     or    x0 = - 120°

while the abscissas of the intersection points of the line y = - 0.5 with the graph of cosine function represent the set of the general solution

x = + 120° + k · 360°     or    x = + 2p/3 + k 2pk Î Z.
The same results we obtain by using calculator if we set DEG then input
- 0.5  INV  cos  (or cos-1)     =>     x0 = 120°     and    x0 = -120°  that are the basic solutions.
Or we input the same while calculator is set in RAD mode to get the arc in radians that is
x0 = 2.094395102rad = 2p/3rad.
 
 
 
 
 
 
 
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